![]() The game saves after every big battle, but I think it would be best if it saved before as well. It can be frustrating to die and get set back a few minutes, especially when those few minutes spent getting back to where you died usually involve just walking. I enjoy a challenge, but one of DOOM’s more frustrating elements is its somewhat unforgiving checkpoints. For players like me, there’s no shame in setting the difficulty to easy for the best experience. Take this with a grain of salt, I’ll be the first to admit that first-person shooters aren’t my strength, but I felt DOOM was really challenging. The single-player campaign also has hidden rune challenges that put your skills to the test! You can also play against bots to practice, a nice bonus for the less skilled. Still, the gameplay is fun enough and there are so many modes to enjoy. The impressive visual polish found in the campaign wasn’t there when I took my game online. I’m no tech guy, but I feel like the resolution drops big time when you’re playing multiplayer. Multiplayer is here as well, but it didn’t really hook me like the main campaign did. This time your goal is to get a high score, done by killing crazy amounts of demons in a fast and flashy manner. You can also experience Arcade mode, which thrusts Doomguy (or Doomslayer) back into the normal campaign but with a twist. You can definitely tell this isn’t running on an Xbox One X, but while frantically shooting for your life you won’t notice the lower resolution. Panic Button deserves a lot of credit for getting a game this detailed onto the Switch. Later in the game, when tons of demons are on screen, the frame rate does occasionally drop, but it never affected my enjoyment of the game. There were a few moments where I’d get frustrated an endless chasm that looked a whole lot like ground with steam coming out of it early in my adventure, but after a few leaps to my doom, I learned my lesson. You’ll notice some blurry textures in the background when playing on the big screen, but the Switch’s smaller screen masks those blemishes well. The game runs at in both docked and the handheld mode. Graphically, the looks pretty, especially in handheld mode. The second Doomguy woke up in his chamber, a dank lab with a few weak demons ready to be blown up into bloody puddles, I felt confident this would be an experience I’d remember for a long time. ![]() Nintendo systems have been my favorites for decades, and it always frustrated me that games like this couldn’t be played on their platforms. The gritty visuals, detailed environments, and dark overtones don’t come around on Nintendo devices often. The second you start playing DOOM it feels different. The presentation deserves commendation as well. They’re worth looking for, and I have yet to find about half of them in each stage. Each contains different things, some collectibles to fill out your gallery and others suit upgrades that make your romp through the world easier. Hidden rooms are everywhere, and they are difficult to find. While there’s more than enough demon slaying to enjoy, slowing down and exploring the world around you yields many secrets. From the little that I knew about DOOM before playing it, I assumed there would be only a few hours of content that focused entirely on scoring gory kills on massive demons. I was shocked to see just how much there is to do within each level. If you’ve played the Arkham games and enjoy reading through bios unlocked by finding Riddler trophies you’ll find that same thrill here. I really enjoyed finding codex entries that added to the larger narrative and universe. ![]() ![]() While a compelling narrative isn’t the reason most people buy Doom, the story you’ll experience actually does have some depth to it. There are 14 stages to traverse, while each level provides new challenges, weapons, and secrets to keep the gameplay fresh. Its standard mode lets you play through the campaign normally, completing a few big objectives meant to quell the demonic presence on Mars in each stage. This robust 8-10 hour narrative can be enjoyed in several different ways. One of the first things that stands out about DOOM is its focus on the single-player campaign. As the first major FPS released on Switch, DOOM is a must buy for fans of the genre and absolutely worth a look for anyone looking for an excellent action game. It’s a heart-pounding experience and one that impresses on so many levels. The game brings an intensity not usually found on Nintendo platforms, with the over-the-top action being a major selling point. Playing DOOM on Switch feels like a strange dream.
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